Manifold Maps #2: Tabernacle of the Bottomless Gorge

Tabernacle
The Tabernacle Map

This is a map to the Tabernacle of the Bottomless Gorge, a hidden temple carved from the living rock of a hollow mountain top. This is a free fully marked-up map (only lacking encounters, traps, treasures, etc.) for use with Dice & Glory. It uses a basic key (Note: the small triangular arrows denote edges of a domed ceiling) and numbered portions for the ease of GM’s wanting to populate them. A legend is included as this map uses a variety of symbols.

Manifold maps can be used at the discretion of Game-Masters to add a new crawl type adventure or dueling field to their game. These are self-contained maps that fit on a single page and require only the prep-work to populate them as well as descriptions to flesh out certain areas.

This map was designed around the idea of a hidden temple/tabernacle built around a large gorge. There is a chamber designed to catch rainwater in a reservoir and a simple cave system serving as a secret escape route. The map is contained enough for a brief raid or limited crawl. The terrain is also varied with roughly hewn chambers, temple chambers, caverns, and cliffsides. The scale is meant to be 5 sq.ft. per square.

Manifold Maps #2 – 1 MB

The Map PDF is hosted on Mediafire.

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The Armatelorum: Folio of Ancient & Medieval Arms & Armor Released!

Armatelorum cover

The Armatelorum: Folio of Ancient & Medieval Arms & Armor released!

The Armatelorum is a 90-page resource manual filled with pre-generated weapons and suits of armor using the weapon and armor construction rules from the Dice & Glory Core Rulebook. It is a valuable resource for any Player that has a need to customize their character. Game-Masters will also find it invaluable to equip their NPCs with a variety of arms.

This fully illustrated book has 10 chapters: Medieval Weapons & Armor, Melee Weapons, Missile Weapons, War Engines & Artillery, Shields-Helmets & Pieces, Suits of Armor, Stone-Age Weaponry, Ingenious Weapons & Gimmicks, Special Training, and Improvised Weaponry. Some chapters reprinted and expanded from the Character Codex series of books as well as portions of the weapon & armor chapter from the Dice & Glory Core Rulebook.

This sourcebook focuses on every major category of ancient weaponry such as swords, pole-arms, bows, scythes, even siege engines. It includes rarer versions of weapons and armor such as zweihanders, the zanbato, weapons of the samurai & ninja, messers, recurved bows, shillelagh, and ball & chain weapons even muscle cuirasses.

The weapons and armor found within this manual were written with historical facts as well as keeping the fun factor of fantasy roleplaying in mind. Each weapon or piece/suit of armor has a table statistics entry and a short paragraph description with some variations mentioned along with applicable stats and modifications.

The appendices include notes on punch weapons, prosthetic weapons, crystal weapons, and there is an index of stylized martial arts. A full resource of melee weapons, ranged weapons, siege weapons, and shields, helmets, and armor!


Get it in PDF format here:


https://www.drivethrurpg.com/product/305309/The-Armatelorum-A-Folio-of-Ancient–Medieval-Arms–Armor?src=newest